What is: Technical Sound Designer to work on the development of projects for PS3 and Xbox 360, creating, implementing and optimizing audio assets as well as helping to design new systems for our game’s audio engine.
Why it is interesting:
Avalanche Studios has its own audio engine and they are developing for both current and next gen platforms.
Who wants you: Avalanche Studios – New York, NY – US.
Full job description: Avalanche Studios
Latest posts by Gianpaolo D'Amico (see all)
- A Community of Sound Creatives is growing: meet the winners of the Sonoport Sound logo competition - October 22, 2015
- Wes Craven lives again in the sounds of Freddy Krueger [+ Leonardo Di Caprio] - September 11, 2015
- Watch Walter Murch telling a story about Sound and it’s Poetry - August 26, 2015