Another roundup of news on the world of Sound with withÂ Weekly Sounds, let’ start.
We inserted it as one of the hottest stories of 2012: Audiobus app is changing the way we work with audio softwares on iOS. Two interesting articles on this topic this week:Â JACK for iOS: Audio and MIDI Between Apps, High Performance, FreeÂ andÂ Apple adopts Audiobus iOS multitasking solution with GarageBand update.
In the same context we highlight the release ofÂ Amazing Audio Engine,Â a framework for iOS audio applications. Have a look also if you are not a programmer.
Fourth post on our seriesÂ One day in Sound: our co-author Carlo tells his own experience at VFS inÂ Â Term 1 part 2: mr. Pro Tools and the digital sound of anxiety.
Two interesting stories on the work of composition and sound design in videogames:Â Inside Forza Motorsport, Part II: Making The Cars Sound AwesomeÂ andÂ The State of the MMO: Creating a Soundscape, Part 1.
Everybody knows that one of the tech trends of the next years is brain-driven communication, so also audio will be affected. Some interesting experimentations are obviously in the field of music: Mico Headphones Let Your Brainwaves Choose The MusicÂ is an interesting prototype to follow (video below).
Last news for this week is Noise Kills: When Everyday Sound Becomes Torture, a dramatic article about the dangers of acoustic noise, like told in the story of musicianÂ Jason DiEmilio, who took his life due toÂ a rare acoustic trauma called hyperacusis, responsible for amplyfing levels of loudness in human’s brain.
Latest posts by Gianpaolo D'Amico (see all)
- These two women will save the future of Sound Art with a web radio called Radio Papesse - June 20, 2016
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- Sound Technician at University of Greenwich - December 1, 2015