1. Thanks for the interview. To start, when did you decide sound was going to be your life?
AT: No problem. I’ve pretty much always been interested in content creation.
When I was a kid I used to make skate videos with friends, really basic VHS to VHS style editing and choosing music to put on.
2. We know your production is mainly focused on sound for media, whatâ€™s the best aspect of this choice?
3. WeÂ know from your website that you also provide a Career Advice Service for aspiring sound designers; can you tell us in few words how this works?
4. Related to this, how hard was for you to find your first commissions? Is there anything you did that youâ€™d change now?
5. VR is arguably the biggest event that recently broke through in the music industry. As a sound designer, what do you think it means for you?
It’s super exciting not only because of the new creative possibilities that it allows but it forces me to learn new techniques.
I love it when a new project comes in that requires me to go away an better myself before things can get underway.
One of my core clients,Â Finger Industries,Â have been doing some really exciting VR work for the healthcare industry, so it’s a technology that spans many industries.
6. Are there very specific techniques one needs to know to create sound for VR? What are, in your opinion, the fundamental skills you must have to do it?
A:Â There have been some really exciting developments in software to allow audio to adapt to the VR world. I mainly use Facebook 360 – Spatial Workstation. It really allows you to place the audio in the correct three dimensional location. Audio Ease also have some amazing software with 360pan Suite but Spatial Workstation is free and equally as good, in my opinion.
“I have found you have to work harder with reverbs for the VR world you are creating. The end user is fully immersed so I find anything that is not 100% spot on really stands out!”
7. We know you’re based in Sheffield; what’s your experience with London and what do you think a place like this can offer to you as a digital musician?
8. We know youâ€™re working on a lot of different projectsâ€¦ any news youâ€™d like to share with us?
Thanks a lot, Andy for sharing your thoughts!
AND WHAT ABOUT YOU? ARE YOUÂ INTO SOUND YOURSELF,Â DO YOU HAVEÂ INTERESTING PROJECTS GOING ON? CONTACT US, MAYBE YOUâ€™LL BE INTERVIEWED NEXT TIME ðŸ˜‰
Sound is his strongest passion and he is fascinated by its potential as a communication tool.
His creative approach combines technical skills and innovative experimentation, backed up by research and critical analysis, to contextualise creative solutions.
He is currently working with a wide range of collaborators, from creative agencies to audiovisual studios, independent artists, radios and so on.
Latest posts by Fabio Di Santo (see all)
- Outtakes x sounDesign - February 13, 2018
- Sound Design for Animation and VR: a talk about the future of audio with Andy Thomson - October 18, 2017
- A tasteful example of audio sampling for stop motion - September 29, 2017