<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>sounDesign</title>
	<atom:link href="http://www.soundesign.info/feed" rel="self" type="application/rss+xml" />
	<link>http://www.soundesign.info</link>
	<description>A blog dedicated to the world of Sound and Audio Design</description>
	<lastBuildDate>Fri, 03 Feb 2012 08:52:36 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>ABSOLUT Blank: an interactive sound installation inspired by the sounds of India</title>
		<link>http://www.soundesign.info/content-curation/absolut-blank-an-interactive-sound-installation-inspired-by-the-sounds-of-india</link>
		<comments>http://www.soundesign.info/content-curation/absolut-blank-an-interactive-sound-installation-inspired-by-the-sounds-of-india#comments</comments>
		<pubDate>Thu, 02 Feb 2012 22:00:16 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[content curation]]></category>
		<category><![CDATA[audio branding]]></category>
		<category><![CDATA[India]]></category>
		<category><![CDATA[installations]]></category>
		<category><![CDATA[multisensory design]]></category>
		<category><![CDATA[sensors]]></category>
		<category><![CDATA[sound branding]]></category>

		<guid isPermaLink="false">http://www.soundesign.info/?p=3628</guid>
		<description><![CDATA[What is: the company SapientNitro built a sound-based installation for ABSOLUT India in which sounds emitted from the bottles are activated by sensors triggered by the location of people. Amazing idea: an international brand uses quintessential sounds from the culture of &#8230; <a href="http://www.soundesign.info/content-curation/absolut-blank-an-interactive-sound-installation-inspired-by-the-sounds-of-india">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.soundesign.info/content-curation/absolut-blank-an-interactive-sound-installation-inspired-by-the-sounds-of-india/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sr. Audio Composer in videogames for Bally Technologies</title>
		<link>http://www.soundesign.info/jobs/sr-audio-composer-in-videogames-for-bally-technologies</link>
		<comments>http://www.soundesign.info/jobs/sr-audio-composer-in-videogames-for-bally-technologies#comments</comments>
		<pubDate>Thu, 02 Feb 2012 18:57:55 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[jobs]]></category>
		<category><![CDATA[Las Vegas]]></category>
		<category><![CDATA[music composition]]></category>
		<category><![CDATA[videogiochi]]></category>

		<guid isPermaLink="false">http://www.soundesign.info/?p=3623</guid>
		<description><![CDATA[What is: high quality music composer in genres such as Action/Adventure, Contemporary and World Music for games. Why it is interesting: Bally Technologies offers team members stability, variety, outstanding benefits and the challenge you are searching for. Who wants you: Bally Technologies, Las Vegas, &#8230; <a href="http://www.soundesign.info/jobs/sr-audio-composer-in-videogames-for-bally-technologies">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.soundesign.info/jobs/sr-audio-composer-in-videogames-for-bally-technologies/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Open rank position in sound design at the University of Texas in Dallas</title>
		<link>http://www.soundesign.info/jobs/open-rank-position-in-sound-design-at-the-university-of-texas-at-dallas</link>
		<comments>http://www.soundesign.info/jobs/open-rank-position-in-sound-design-at-the-university-of-texas-at-dallas#comments</comments>
		<pubDate>Wed, 01 Feb 2012 21:18:08 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[jobs]]></category>
		<category><![CDATA[arts]]></category>
		<category><![CDATA[Dallas]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[sound technology]]></category>
		<category><![CDATA[university]]></category>

		<guid isPermaLink="false">http://www.soundesign.info/?p=3616</guid>
		<description><![CDATA[What is: open rank position in sound design with the aim to teach courses at different levels and participate in ambitious research projects according to the program in Arts and Technology. Why it is interesting: you may be eligible to hold one of &#8230; <a href="http://www.soundesign.info/jobs/open-rank-position-in-sound-design-at-the-university-of-texas-at-dallas">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.soundesign.info/jobs/open-rank-position-in-sound-design-at-the-university-of-texas-at-dallas/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sound Designer for video games at Blizzard Entertainment</title>
		<link>http://www.soundesign.info/jobs/sound-designer-for-video-games-at-blizzard-entertainment</link>
		<comments>http://www.soundesign.info/jobs/sound-designer-for-video-games-at-blizzard-entertainment#comments</comments>
		<pubDate>Wed, 25 Jan 2012 22:00:00 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[jobs]]></category>
		<category><![CDATA[Blizzard Enternainment]]></category>
		<category><![CDATA[Kyma]]></category>
		<category><![CDATA[MAX/MSP]]></category>
		<category><![CDATA[reaktor]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[videogame]]></category>

		<guid isPermaLink="false">http://www.soundesign.info/?p=3613</guid>
		<description><![CDATA[What is: associate, mid or senior sound designer with experience on sound design and environmental audio for video games. Why it&#8217;s interesting: you will work with game producers, artists, and designers in bringing their characters, creatures, and environments to life. Who wants you: Blizzard Entertainment &#8230; <a href="http://www.soundesign.info/jobs/sound-designer-for-video-games-at-blizzard-entertainment">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.soundesign.info/jobs/sound-designer-for-video-games-at-blizzard-entertainment/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Audio Design Editor at ESPN</title>
		<link>http://www.soundesign.info/jobs/audio-design-editor-at-espn</link>
		<comments>http://www.soundesign.info/jobs/audio-design-editor-at-espn#comments</comments>
		<pubDate>Wed, 25 Jan 2012 18:29:23 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[jobs]]></category>
		<category><![CDATA[ESPN]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[sound effects]]></category>
		<category><![CDATA[television]]></category>

		<guid isPermaLink="false">http://www.soundesign.info/?p=3610</guid>
		<description><![CDATA[What is: Audio Design Editor responsible for mixing audio, creates sound effects and sweetens audio for features, animations, and other visual enhancements in ESPN Productions. Why it&#8217;s interesting: you will work in company which is a leading multinational, multimedia sports entertainment network &#8230; <a href="http://www.soundesign.info/jobs/audio-design-editor-at-espn">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.soundesign.info/jobs/audio-design-editor-at-espn/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A complete list to discover who will be the Sound hero of the 2012 Oscars nominees</title>
		<link>http://www.soundesign.info/reviews/a-complete-guide-to-decide-who-will-be-the-sound-hero-of-the-2012-oscars-nominees</link>
		<comments>http://www.soundesign.info/reviews/a-complete-guide-to-decide-who-will-be-the-sound-hero-of-the-2012-oscars-nominees#comments</comments>
		<pubDate>Wed, 25 Jan 2012 01:13:10 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[reviews]]></category>
		<category><![CDATA[awards]]></category>
		<category><![CDATA[cinema]]></category>
		<category><![CDATA[oscars]]></category>
		<category><![CDATA[sound editing]]></category>
		<category><![CDATA[sound mixing]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.soundesign.info/?p=3590</guid>
		<description><![CDATA[All that stuff about Oscars, movies and diva superstars. We are not so interested, we care about something else, you know. The American Academy of Motion Picture Arts and Sciences announced some days ago the official list of nominations for the &#8230; <a href="http://www.soundesign.info/reviews/a-complete-guide-to-decide-who-will-be-the-sound-hero-of-the-2012-oscars-nominees">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.soundesign.info/reviews/a-complete-guide-to-decide-who-will-be-the-sound-hero-of-the-2012-oscars-nominees/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Audio company uses C-SPAN video to promote its last sound effects library</title>
		<link>http://www.soundesign.info/content-curation/audio-company-uses-c-span-video-to-promote-its-last-sound-effects-library</link>
		<comments>http://www.soundesign.info/content-curation/audio-company-uses-c-span-video-to-promote-its-last-sound-effects-library#comments</comments>
		<pubDate>Mon, 23 Jan 2012 07:00:44 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[content curation]]></category>
		<category><![CDATA[commercial]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[libraries]]></category>
		<category><![CDATA[sound communication]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[sound effects]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.soundesign.info/?p=3571</guid>
		<description><![CDATA[What is: the NYC-based company VideoHelper promotes the launch of its new collection of sounds using videos of the american television Cable-Satellite Public Affairs Network. Amazing idea: the promotional video is composed of excerpts from many different political events in which sound &#8230; <a href="http://www.soundesign.info/content-curation/audio-company-uses-c-span-video-to-promote-its-last-sound-effects-library">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.soundesign.info/content-curation/audio-company-uses-c-span-video-to-promote-its-last-sound-effects-library/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sound design and technology lecturer at the Department of Theater for Fine Arts Center</title>
		<link>http://www.soundesign.info/jobs/sound-design-and-technology-lecturer-at-the-university-of-massachusetts</link>
		<comments>http://www.soundesign.info/jobs/sound-design-and-technology-lecturer-at-the-university-of-massachusetts#comments</comments>
		<pubDate>Sun, 22 Jan 2012 22:00:45 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[jobs]]></category>
		<category><![CDATA[sound technology]]></category>
		<category><![CDATA[teaching]]></category>
		<category><![CDATA[teatro]]></category>
		<category><![CDATA[university]]></category>

		<guid isPermaLink="false">http://www.soundesign.info/?p=3564</guid>
		<description><![CDATA[What is: teacher of sound design courses in the field of theatre, designer and developer of sound for productions and projects for the department, mentor of students. Why is interesting: you will teach sound design and technology for a full-time, 3-year renewable position &#8230; <a href="http://www.soundesign.info/jobs/sound-design-and-technology-lecturer-at-the-university-of-massachusetts">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.soundesign.info/jobs/sound-design-and-technology-lecturer-at-the-university-of-massachusetts/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The incredible sense of humour of sound designers for movies</title>
		<link>http://www.soundesign.info/content-curation/the-incredible-sense-of-humour-of-sound-designers-for-movies</link>
		<comments>http://www.soundesign.info/content-curation/the-incredible-sense-of-humour-of-sound-designers-for-movies#comments</comments>
		<pubDate>Tue, 17 Jan 2012 10:31:14 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[content curation]]></category>
		<category><![CDATA[cinema]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[sound effects]]></category>

		<guid isPermaLink="false">http://www.soundesign.info/?p=3554</guid>
		<description><![CDATA[What is: The funniest stories on the origins of some famous sounds in movies. Amazing idea: A list of videos with detailed explanations is shown in order to demonstrate the creativity of sound professionals in the field of sound effects. Full &#8230; <a href="http://www.soundesign.info/content-curation/the-incredible-sense-of-humour-of-sound-designers-for-movies">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.soundesign.info/content-curation/the-incredible-sense-of-humour-of-sound-designers-for-movies/feed</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Senior Audio Artist at Visceral Games</title>
		<link>http://www.soundesign.info/jobs/senior-audio-artist-at-visceral-games</link>
		<comments>http://www.soundesign.info/jobs/senior-audio-artist-at-visceral-games#comments</comments>
		<pubDate>Fri, 13 Jan 2012 12:03:03 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[jobs]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[videogame]]></category>

		<guid isPermaLink="false">http://www.soundesign.info/?p=3543</guid>
		<description><![CDATA[What is: senior audio designer for game audio development (sound design, music, dialog and implementation). Why is interesting: you will work with multidisciplinary teams, including designers, animators, VFX artists and engineers. Who wants you: Visceral Games, California &#8211; Redwood City. Full job description: &#8230; <a href="http://www.soundesign.info/jobs/senior-audio-artist-at-visceral-games">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.soundesign.info/jobs/senior-audio-artist-at-visceral-games/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A sex toy powered by sound</title>
		<link>http://www.soundesign.info/news/a-sex-toy-powered-by-sound</link>
		<comments>http://www.soundesign.info/news/a-sex-toy-powered-by-sound#comments</comments>
		<pubDate>Thu, 12 Jan 2012 09:43:26 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[acoustics]]></category>
		<category><![CDATA[product design]]></category>
		<category><![CDATA[sex toys]]></category>
		<category><![CDATA[sonic wave motors]]></category>

		<guid isPermaLink="false">http://www.soundesign.info/?p=3535</guid>
		<description><![CDATA[What is: Seattle startup is launching a new line of sex toys driven by soundwaves. Amazing idea: a new sonic-wave motor technology powers a vibrator in order to run in a range of speeds rather than at a stable rate. Full story: Xconomy]]></description>
		<wfw:commentRss>http://www.soundesign.info/news/a-sex-toy-powered-by-sound/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sound designer for games at Electronic Arts</title>
		<link>http://www.soundesign.info/jobs/sound-designer-for-games-at-electronic-arts</link>
		<comments>http://www.soundesign.info/jobs/sound-designer-for-games-at-electronic-arts#comments</comments>
		<pubDate>Thu, 12 Jan 2012 08:53:27 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[jobs]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[videogame]]></category>

		<guid isPermaLink="false">http://www.soundesign.info/?p=3532</guid>
		<description><![CDATA[What is: sound design for all aspects of game audio development (sound design, music, dialog, etc.). Why is interesting: the company offers fitness center, cafeteria, sports field, sand volleyball pit, basketball court and are within close proximity to the ocean as well &#8230; <a href="http://www.soundesign.info/jobs/sound-designer-for-games-at-electronic-arts">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.soundesign.info/jobs/sound-designer-for-games-at-electronic-arts/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Audio Engineer/Technician for the University</title>
		<link>http://www.soundesign.info/jobs/audio-engineertechnician-for-the-university</link>
		<comments>http://www.soundesign.info/jobs/audio-engineertechnician-for-the-university#comments</comments>
		<pubDate>Tue, 10 Jan 2012 23:15:27 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[jobs]]></category>
		<category><![CDATA[arts]]></category>
		<category><![CDATA[live performance]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[university]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.soundesign.info/?p=3527</guid>
		<description><![CDATA[What is: Supervision and coordination of all aspects of the audio needs for all events in the Sam Houston State University performance venues. Why is interesting: Working for an academic employer in the field of Arts. Who wants you: Sam Houston State University, department Office &#8230; <a href="http://www.soundesign.info/jobs/audio-engineertechnician-for-the-university">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://www.soundesign.info/jobs/audio-engineertechnician-for-the-university/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sound Mixer for Production Company</title>
		<link>http://www.soundesign.info/jobs/sound-mixer-for-production-company</link>
		<comments>http://www.soundesign.info/jobs/sound-mixer-for-production-company#comments</comments>
		<pubDate>Tue, 10 Jan 2012 23:06:25 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[jobs]]></category>
		<category><![CDATA[film]]></category>
		<category><![CDATA[sound mixing]]></category>

		<guid isPermaLink="false">http://www.soundesign.info/?p=3524</guid>
		<description><![CDATA[What is: Sound Mixer with 5+ years of experience in the industry of film. Why is interesting: The company has major plans for 2012 and has business both in production as well as distribution. Who wants you: Global Innovation Cinema, Los Angeles, California. Full job description: Production Hub]]></description>
		<wfw:commentRss>http://www.soundesign.info/jobs/sound-mixer-for-production-company/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sound designer and recordist for psychological thriller film</title>
		<link>http://www.soundesign.info/jobs/sound-designer-and-recordist-for-psychological-thriller-film</link>
		<comments>http://www.soundesign.info/jobs/sound-designer-and-recordist-for-psychological-thriller-film#comments</comments>
		<pubDate>Tue, 10 Jan 2012 22:45:32 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[jobs]]></category>
		<category><![CDATA[film]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[sound recordist]]></category>

		<guid isPermaLink="false">http://www.soundesign.info/?p=3514</guid>
		<description><![CDATA[What is: Creative sound designer and recordist on film with psychological thriller style. Why is interesting: influences by Apocalypse Now, The Shining, David Lynch and Walter Murch are well appreciated. Who wants you: Accelerist, Santa Monica, California Full job description: Production Hub]]></description>
		<wfw:commentRss>http://www.soundesign.info/jobs/sound-designer-and-recordist-for-psychological-thriller-film/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
	</channel>
</rss>

