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	<link>http://www.soundesign.info</link>
	<description>A place dedicated to the world of Sound and Audio Design</description>
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		<title>The sound design of Star Trek Into Darkness</title>
		<link>http://www.soundesign.info/news/the-sound-design-of-star-trek-into-darkness</link>
		<comments>http://www.soundesign.info/news/the-sound-design-of-star-trek-into-darkness#comments</comments>
		<pubDate>Sat, 18 May 2013 08:17:21 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[sound effects]]></category>
		<category><![CDATA[sound for film]]></category>

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		<description><![CDATA[Just waiting for the super cool video surely coming from the guys at SoundWorks Collection, a brief...]]></description>
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		<title>My personal war with physical objects for game audio design</title>
		<link>http://www.soundesign.info/one-year-in-sound/my-personal-war-with-physical-objects-for-game-audio-design</link>
		<comments>http://www.soundesign.info/one-year-in-sound/my-personal-war-with-physical-objects-for-game-audio-design#comments</comments>
		<pubDate>Mon, 13 May 2013 08:14:04 +0000</pubDate>
		<dc:creator>Carlo Ascrizzi</dc:creator>
				<category><![CDATA[one year in sound]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[FMod]]></category>
		<category><![CDATA[foley artist]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[programming languages]]></category>
		<category><![CDATA[Python]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[sound effects]]></category>
		<category><![CDATA[Vancouver]]></category>

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		<description><![CDATA[Well guys, welcome to game audio! For almost everyone it is a completely new world but, by the way, it's one of the strongest points of the school.]]></description>
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		<title>Weekly sounds: the audio wearable phenomenon and sound installations with water</title>
		<link>http://www.soundesign.info/weekly-sounds/weekly-sound-sthe-audio-wearable-phenomenon-and-sound-installations-with-water</link>
		<comments>http://www.soundesign.info/weekly-sounds/weekly-sound-sthe-audio-wearable-phenomenon-and-sound-installations-with-water#comments</comments>
		<pubDate>Fri, 10 May 2013 23:34:28 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[weekly sounds]]></category>

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		<description><![CDATA[Here we go with Weekly Sounds, our way to share what happened lately in the world of Sound....]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>An hiss and a clang: how sound design works in real life</title>
		<link>http://www.soundesign.info/interviews/an-hiss-and-a-clang-how-sound-design-works-in-real-life</link>
		<comments>http://www.soundesign.info/interviews/an-hiss-and-a-clang-how-sound-design-works-in-real-life#comments</comments>
		<pubDate>Thu, 09 May 2013 22:28:58 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[interviews]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[sound for film]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.soundesign.info/?p=4789</guid>
		<description><![CDATA[Sound design is always hard to explain. But we live in the era of multimedia and something...]]></description>
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		<title>Sound designer at Walt Disney</title>
		<link>http://www.soundesign.info/jobs/sound-designer-at-walt-disney</link>
		<comments>http://www.soundesign.info/jobs/sound-designer-at-walt-disney#comments</comments>
		<pubDate>Tue, 07 May 2013 22:00:21 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[jobs]]></category>

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		<description><![CDATA[What is Sound designer for audio production (sound design, music and dialogue) on some apps, including production...]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Psychopathic sound designers love psychopathic films</title>
		<link>http://www.soundesign.info/one-year-in-sound/psychopathic-sound-designers-love-psychopathic-films</link>
		<comments>http://www.soundesign.info/one-year-in-sound/psychopathic-sound-designers-love-psychopathic-films#comments</comments>
		<pubDate>Sun, 05 May 2013 22:00:59 +0000</pubDate>
		<dc:creator>Carlo Ascrizzi</dc:creator>
				<category><![CDATA[one year in sound]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[sound editing]]></category>
		<category><![CDATA[sound effects]]></category>
		<category><![CDATA[sound for film]]></category>
		<category><![CDATA[stories]]></category>
		<category><![CDATA[Vancouver]]></category>

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		<description><![CDATA[This post is part of a series called One Year in Sound by sound designer Carlo Ascrizzi....]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Weekly sounds: the Wilhelm scream, 365 sounds in 1 year and noise pollutions for animals</title>
		<link>http://www.soundesign.info/weekly-sounds/weekly-sounds-the-wilhelm-scream-365-sounds-in-1-year-and-noise-pollutions-for-animals</link>
		<comments>http://www.soundesign.info/weekly-sounds/weekly-sounds-the-wilhelm-scream-365-sounds-in-1-year-and-noise-pollutions-for-animals#comments</comments>
		<pubDate>Fri, 03 May 2013 23:50:06 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[weekly sounds]]></category>

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		<description><![CDATA[Welcome to a new post on Weekly Sounds, to stay up to date with the world of Sound....]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>The joy of creating a ringtone using an old-school modular synthesizer</title>
		<link>http://www.soundesign.info/one-year-in-sound/the-joy-of-creating-a-ringtone-using-an-old-school-modular-synthesizer</link>
		<comments>http://www.soundesign.info/one-year-in-sound/the-joy-of-creating-a-ringtone-using-an-old-school-modular-synthesizer#comments</comments>
		<pubDate>Sun, 28 Apr 2013 22:00:02 +0000</pubDate>
		<dc:creator>Carlo Ascrizzi</dc:creator>
				<category><![CDATA[one year in sound]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[midi]]></category>
		<category><![CDATA[modular synthesis]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[sound synthesis]]></category>
		<category><![CDATA[Vancouver]]></category>

		<guid isPermaLink="false">http://www.soundesign.info/?p=4626</guid>
		<description><![CDATA[This post is part of a series called One Year in Sound by sound designer Carlo Ascrizzi....]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>One year is composed of 365 sounds: interview with the Soundcatcher</title>
		<link>http://www.soundesign.info/interviews/one-year-is-composed-of-365-sounds-interview-with-the-soundcatcher</link>
		<comments>http://www.soundesign.info/interviews/one-year-is-composed-of-365-sounds-interview-with-the-soundcatcher#comments</comments>
		<pubDate>Thu, 25 Apr 2013 22:00:20 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[interviews]]></category>

		<guid isPermaLink="false">http://www.soundesign.info/?p=4397</guid>
		<description><![CDATA[The Soundcatcher Andreas Usenbenz is a Recordist and Sound enthusiast from Germany who created 365 Sounds, one...]]></description>
		<wfw:commentRss>http://www.soundesign.info/interviews/one-year-is-composed-of-365-sounds-interview-with-the-soundcatcher/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Only if your shoes are full of Foley sounds</title>
		<link>http://www.soundesign.info/one-year-in-sound/only-if-you-shoes-are-full-of-foley-sounds</link>
		<comments>http://www.soundesign.info/one-year-in-sound/only-if-you-shoes-are-full-of-foley-sounds#comments</comments>
		<pubDate>Sun, 21 Apr 2013 22:08:31 +0000</pubDate>
		<dc:creator>Carlo Ascrizzi</dc:creator>
				<category><![CDATA[one year in sound]]></category>
		<category><![CDATA[foley artist]]></category>
		<category><![CDATA[school]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[Vancouver]]></category>
		<category><![CDATA[workshop]]></category>

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		<description><![CDATA[The term #2 continues with mixing and foley classes.]]></description>
		<wfw:commentRss>http://www.soundesign.info/one-year-in-sound/only-if-you-shoes-are-full-of-foley-sounds/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Weekly sounds: call for Sound artists, the best audio devices for iPad and the bone conduction of Google Glass</title>
		<link>http://www.soundesign.info/weekly-sounds/weekly-sounds-call-for-sound-artists-the-best-audio-devices-for-ipad-and-the-bone-conduction-of-google-glass</link>
		<comments>http://www.soundesign.info/weekly-sounds/weekly-sounds-call-for-sound-artists-the-best-audio-devices-for-ipad-and-the-bone-conduction-of-google-glass#comments</comments>
		<pubDate>Sun, 21 Apr 2013 18:17:12 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[weekly sounds]]></category>

		<guid isPermaLink="false">http://www.soundesign.info/?p=4759</guid>
		<description><![CDATA[New overview on Weekly Sounds, our way to stay updated on the world of Sound.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Surreal Sound Effects for a butterfly in Vancouver</title>
		<link>http://www.soundesign.info/one-year-in-sound/surreal-sound-effects-for-a-butterfly-in-vancouver</link>
		<comments>http://www.soundesign.info/one-year-in-sound/surreal-sound-effects-for-a-butterfly-in-vancouver#comments</comments>
		<pubDate>Mon, 15 Apr 2013 09:18:05 +0000</pubDate>
		<dc:creator>Carlo Ascrizzi</dc:creator>
				<category><![CDATA[one year in sound]]></category>
		<category><![CDATA[Dialogue]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[school]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[sound effects]]></category>
		<category><![CDATA[stories]]></category>
		<category><![CDATA[subjective/surreal sound effects]]></category>
		<category><![CDATA[Vancouver]]></category>

		<guid isPermaLink="false">http://www.soundesign.info/?p=4624</guid>
		<description><![CDATA[Term 2 has started: Post Audio Editing, Dialogue, SFX, SPFX and BGs editing projects all at once.]]></description>
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		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Weekly sounds: acoustic synthesis on Kickstarter, dinosaurs of sound and call for sound design</title>
		<link>http://www.soundesign.info/weekly-sounds/acoustic-synthesis-on-kickstarter-dinosaurs-of-sound-and-call-for-sound-design</link>
		<comments>http://www.soundesign.info/weekly-sounds/acoustic-synthesis-on-kickstarter-dinosaurs-of-sound-and-call-for-sound-design#comments</comments>
		<pubDate>Sat, 13 Apr 2013 09:31:09 +0000</pubDate>
		<dc:creator>Gianpaolo D'Amico</dc:creator>
				<category><![CDATA[weekly sounds]]></category>
		<category><![CDATA[acoustics]]></category>
		<category><![CDATA[call for submission]]></category>
		<category><![CDATA[call for works]]></category>
		<category><![CDATA[crowdsourcing]]></category>
		<category><![CDATA[field recording]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[psychoacoustics]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[sound for film]]></category>
		<category><![CDATA[sound synthesis]]></category>

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		<description><![CDATA[Here we go again with the best roundup on the world of Sound with with Weekly Sounds, what happened during this week?]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Faster Carlo! Run! Run! Run! Record! Record! Record!</title>
		<link>http://www.soundesign.info/one-year-in-sound/faster-carlo-run-run-run-record-record-record</link>
		<comments>http://www.soundesign.info/one-year-in-sound/faster-carlo-run-run-run-record-record-record#comments</comments>
		<pubDate>Mon, 08 Apr 2013 11:08:45 +0000</pubDate>
		<dc:creator>Carlo Ascrizzi</dc:creator>
				<category><![CDATA[one year in sound]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[field recording]]></category>
		<category><![CDATA[school]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[Vancouver]]></category>

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		<description><![CDATA[Final assignment for the field recording courses: run and record as fast as you can.]]></description>
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		<slash:comments>4</slash:comments>
		</item>
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		<title>Everybody wants to be a Foley artist for (more than) one day</title>
		<link>http://www.soundesign.info/one-year-in-sound/everybody-wants-to-be-a-foley-artist-for-more-than-one-day</link>
		<comments>http://www.soundesign.info/one-year-in-sound/everybody-wants-to-be-a-foley-artist-for-more-than-one-day#comments</comments>
		<pubDate>Sun, 24 Mar 2013 22:36:35 +0000</pubDate>
		<dc:creator>Carlo Ascrizzi</dc:creator>
				<category><![CDATA[one year in sound]]></category>
		<category><![CDATA[ADR]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[foley artist]]></category>
		<category><![CDATA[school]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[sound mixing]]></category>
		<category><![CDATA[Vancouver]]></category>
		<category><![CDATA[VFS]]></category>
		<category><![CDATA[visual media]]></category>
		<category><![CDATA[workshop]]></category>

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		<description><![CDATA[It's time to learn the concepts of mixing for visual media.]]></description>
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