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The Sound Outside – Podcast series with the authors
From silence, listen to the future
The Sound Outside – Listening to the world at Covid-19 Time
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sounDesign tutorial #3: Create original tones and pitched textures by combining…
sounDesign tutorial #2: Add complexity to your beats using grain delay
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10Â ways Music Streaming will soon change our life
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From silence, listen to the future
Sound Design for Animation and VR: a talk about the future…
Giuseppe Caiazzo creates sonic environments evoking visual experiences
Sonic Adventures in Food – Part two
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A tasteful example of audio sampling for stop motion
SOUNDMIT 2017, the biggest synthesizers trade fair in Southern Europe, is…
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From foundÂfootage horror movies to foundÂfootage stories in audio: listen to…
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One Year in Sound
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One Year in Sound
One year in Sound – A young sound designer at Vancouver Film School.
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To be or not to be: music supervisor or music editor?
Carlo Ascrizzi
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June 10, 2013
Gimme one more night in the mix lab couch
Carlo Ascrizzi
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June 24, 2013
Graduation day: last day of your VFS life
Carlo Ascrizzi
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November 5, 2013
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Push the record button just once or die
Carlo Ascrizzi
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September 16, 2013
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One Year in Sound: the full story
Gianpaolo D'Amico
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February 26, 2014
0
Be bold and never give up to mr. Max
Carlo Ascrizzi
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May 27, 2013
0
Everything is in your hands in the Term 6 final project
Carlo Ascrizzi
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October 14, 2013
0
Everybody wants to be a Foley artist for (more than) one...
Carlo Ascrizzi
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March 25, 2013
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The Orientation day before diving into Sound
Carlo Ascrizzi
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February 22, 2013
0
Instructor and Industry Panels before the grand finale
Carlo Ascrizzi
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October 28, 2013
2
My personal war with physical objects for game audio design
Carlo Ascrizzi
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May 13, 2013
2
The 24 Hours test to become a sound designer for games
Carlo Ascrizzi
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September 30, 2013
2
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