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The Sound Outside – Podcast series with the authors
From silence, listen to the future
The Sound Outside – Listening to the world at Covid-19 Time
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Be a Sound Designer – Episode #5 – Importance of Networking…
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Outtakes x sounDesign
Be a Sound Designer – Episode #5 – Importance of Networking…
Be a Sound Designer – Episode #4 – Routes into the…
Be a Sound Designer – Episode #3 – Optimising Job Searches
Be a Sound Designer – Episode #2 – Sending an e-mail…
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Make Noise with Web Audio API
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sounDesign tutorial #3: Create original tones and pitched textures by combining…
sounDesign tutorial #2: Add complexity to your beats using grain delay
sounDesign tutorial #1: How to create cinematic textures in 5 minutes
10Â ways Music Streaming will soon change our life
Trends
From silence, listen to the future
Sound Design for Animation and VR: a talk about the future…
Giuseppe Caiazzo creates sonic environments evoking visual experiences
Sonic Adventures in Food – Part two
Sonic adventures in food – Part one
Entertainment
A tasteful example of audio sampling for stop motion
SOUNDMIT 2017, the biggest synthesizers trade fair in Southern Europe, is…
Road to Soundmit 2017 – Part Three
The road to Soundmit 2017 – Part One
From foundÂfootage horror movies to foundÂfootage stories in audio: listen to…
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Tim Prebble’s new project: HISS and a ROAR
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10Â ways Music Streaming will soon change our life
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100 microphones against the space noise for the NASA Orion Multi-Purpose...
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The sound and music design of the interactive play Cotrone
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Neil Young fights for the right to have high quality audio
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No more Noisy Soundscapes: Visualising Sound before building a new Road
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Onwards with our Web Audio Journey: Oscillators, Filters and Gain Nodes
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I Just Can’t Get Enough (of sounds): the minimalist ideas behind...
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March 9, 2015
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